Tutorial: Segmentation Workflow ================================ This hands-on tutorial walks through a complete segmentation workflow using MouseMaster to streamline your mouse button mappings. Prerequisites ------------- - 3D Slicer installed with MouseMaster extension - A multi-button mouse (this tutorial uses the Logitech MX Master 3S) Step 1: Load Sample Data ------------------------ Load MRHead from Sample Data module for segmentation practice. .. figure:: _generated/001_step1_data_loaded.png :width: 100% :alt: Load Sample Data *Loaded volume: MRHead* Step 2: Open MouseMaster ------------------------ Navigate to Modules > Utilities > MouseMaster. .. figure:: _generated/002_step2_mousemaster.png :width: 100% :alt: Open MouseMaster Step 3: Select Mouse -------------------- Choose your mouse model from the dropdown. We'll use the Logitech MX Master 3S. .. figure:: _generated/003_step3_mouse_selected.png :width: 100% :alt: Select Mouse *Selected mouse: Logitech MX Master 3S* Step 4: Select Preset --------------------- Choose a preset configuration for your workflow. .. figure:: _generated/004_step4_preset_selected.png :width: 100% :alt: Select Preset *Applied preset: Segmentation Workflow* Step 5: Review Button Mappings ------------------------------ Review the button mappings for your mouse. The MX Master 3S has 4 remappable buttons. .. figure:: _generated/005_step5_button_mappings.png :width: 100% :alt: Review Button Mappings **Current button mappings:** - **Middle Click** → Center view on crosshair position - **Back** → Select previous segment - **Forward** → Select next segment - **Thumb Button** → Activate Paint effect Step 6: Enable MouseMaster -------------------------- Click Enable Mouse Master to activate button remapping. .. figure:: _generated/006_step6_enabled.png :width: 100% :alt: Enable MouseMaster *MouseMaster status: active* Step 7: Open Segment Editor --------------------------- Open Segment Editor and create a segment to start painting. .. figure:: _generated/007_step7_segment_editor.png :width: 100% :alt: Open Segment Editor Step 8: Test Your Mappings -------------------------- Paint on the slice, then press Back button to Undo. Press Forward to Redo. .. figure:: _generated/008_step8_ready_to_paint.png :width: 100% :alt: Test Your Mappings What's Next? ------------ Now that you've completed the basic workflow: - :doc:`button-mapping` - Customize your button assignments - :doc:`presets` - Save and share your configurations - :doc:`context-bindings` - Create module-specific mappings Tips ---- - Use **Back/Forward** buttons for Undo/Redo in any module - Create module-specific bindings for Segment Editor effects - Export your presets to share with colleagues ---- *This tutorial was auto-generated on 2026-01-29.* *Screenshots reflect the current UI.*